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Featured Games
VICTORY POINTS |
Map Size | 1 | 2 | 3 | 4 | 5 | ||
Tiny | 500 | 125 | 40 | 0 | 0 | ||
Small | 750 | 190 | 60 | 25 | 0 | ||
Medium | 1100 | 275 | 90 | 35 | 0 | ||
Large | 1650 | 415 | 140 | 55 | 20 | ||
Huge | 2500 | 625 | 210 | 80 | 30 | ||
My, God! | 3750 | 940 | 315 | 120 | 45 |
For example: Sole Survivor is not the climax (i.e., the game-ending). The board size is Large and there are only 4 civilizations remaining on the map, so each of those 4 civilizations would score 55 Climax Points. |
These points are awarded according to the schedule below when one civilization has 2/3 of the sum of all PowerGraph points for all existing civilizations and accepted the gig.
Map Size | Points Awarded the Lone Superpower |
Tiny | 325 |
Small | 500 |
Medium | 750 |
Large | 1100 |
Huge | 1650 |
My, God! | 2500 |
Continuing with our above example, the game ends by declaration of a Lone Superpower. On a Large map that garners the winner 1100 Climax points. Since there are 4 civilizations remaining on the map each would score 55 Climax Points (including the Lone Superpower, raising its total to 1155). |
Major Powers: These points are awarded according to the schedule below when the Climax is not either Sole Survivor or Lone Superpower (if it has been selected as a Victory Condition this game) for the "Major Powers" at the end of the game. The column headings are factions based on a civilization having more than that amount of the sum of all PowerGraph points for all existing civilizations (but not enough to make the next category up).
Size of Existing "Major Powers" at Game's End
Map Size | 1/2 | 1/3 | 1/4 | 1/5 |
Tiny | 150 | 60 | 0 | 0 |
Small | 200 | 80 | 0 | 0 |
Medium | 300 | 120 | 50 | 0 |
Large | 500 | 200 | 65 | 0 |
Huge | 800 | 320 | 95 | 40 |
My, God! | 1200 | 580 | 155 | 55 |
These points are awarded according to the schedule below when one civilization has received 2/3 (rounded up) of all the votes cast for Senate President and accepted the gig.
Map Size | Points Awarded the Senate President's Civilization |
Tiny | 325 |
Small | 500 |
Medium | 750 |
Large | 1100 |
Huge | 1650 |
My, God! | 2500 |
Senate Power Brokers: These points are awarded according to the schedule below when the Climax is not Elected Senate President (and it has been selected as a Victory Condition this game) as the "Senate Power Brokers" at the end of the game. The column headings are factions based on a civilization having at more than that amount of the sum of all Senate President Votes for the last Senate Presidential Election held for all existing civilizations (but not enough to make the next category up).
Voting Size of Existing "Senate Power Brokers" at
Game's End
Map Size | 1/2 | 1/3 | 1/4 | 1/5 |
Tiny | 150 | 60 | 0 | 0 |
Small | 200 | 80 | 0 | 0 |
Medium | 300 | 120 | 50 | 0 |
Large | 500 | 200 | 65 | 0 |
Huge | 800 | 320 | 95 | 40 |
My, God! | 1200 | 580 | 155 | 55 |
These points are awarded according to the schedule below when one civilization has managed to line up 2/3 (rounded up) of all the Heir Support Points currently in the game and accepted the gig.
Designer's Note: "Heir Support Points" are sparse. Each existing non-Harvester / nomadic entering civilization receives 1. Each Full Orion Senate Member receives 1. The civilization that is highest on the PowerGraph (if there is only one) receives 1. The civilization that controls Orion receives 2. Specials might also provide the occasional Heir Support Point to a civilization while it exists. The giving and taking of support to an Heir is a big deal politically. |
Map Size | Points Awarded the Civilization with the Legitimate Heir |
Tiny | 325 |
Small | 500 |
Medium | 750 |
Large | 1100 |
Huge | 1650 |
My, God! | 2500 |
Aura of Legitimacy: These points are awarded according to the schedule below when the Climax is not Legitimate Heir (and it has been selected as a Victory Condition this game) as those with an "Aura of Legitimacy" at the end of the game. The column headings are factions based on a civilization having at more than that amount of the sum of all Heir Support Points for all existing civilizations (but not enough to make the next category up).
Aura of Legitimacy Strength at Game's End
Map Size | 1/2 | 1/3 | 1/4 | 1/5 |
Tiny | 200 | 80 | 0 | 0 |
Small | 300 | 120 | 50 | 0 |
Medium | 500 | 200 | 65 | 0 |
Large | 800 | 320 | 95 | 40 |
Huge | 1200 | 580 | 155 | 55 |
My, God! | 1700 | 900 | 245 | 85 |
Antaran Mystery: These points are awarded according to the schedule below when one civilization has acquired the 5th X and accepted the gig.
Map Size | Points Awarded the civilization who solves the Antaran Mystery |
Tiny | 500 |
Small | 750 |
Medium | 1100 |
Large | 1650 |
Huge | 2500 |
My, God! | 3750 |
Antaran Legacy: These points are awarded according to the schedule below when Antaran Mystery has been selected as a Victory Condition this game. The columns indicate the number of Antaran Mystery "Xs" discovered by that civilization.
Number of Antaran Mystery Xs Discovered at Game's End
Map Size | 1X | 2Xs | 3Xs | 4Xs |
Tiny | 50 | 100 | 150 | 200 |
Small | 65 | 135 | 200 | 270 |
Medium | 90 | 180 | 275 | 365 |
Large | 115 | 230 | 345 | 460 |
Huge | 150 | 300 | 450 | 600 |
My, God! | 185 | 375 | 560 | 750 |
Control Orion: The civilization that controls the planet in the Orion System where the Orion Senate is located is awarded points according to the following schedule:
Map Size | Points Awarded the civilization that owns the Orion Senate planet |
Tiny | 200 |
Small | 400 |
Medium | 600 |
Large | 800 |
Huge | 1000 |
My, God! | 1200 |
A civilization's PowerGraph score...
= (4 * Population Points of the Imperial Seat's Race not in Unrest, Revolt, or Militarily Occupied)
+ (2 * Population Points of the Imperial Seat's Species not in Unrest, Revolt, or Militarily Occupied)
+ (1 * All Population Points not of the Imperial Seat's Species or Race not in Unrest, Revolt, or Militarily Occupied)
+ (Sum of all Field research levels in the Schools of Physical Sciences, Energy, and Mathematics & Computers)
+ (Imperial Treasury / 100) Yes, you can run this into a negative number with a deficit!
+ Military Units (see schedule below)
PowerGraph Military for Each Units' Values
Unit Type | Own | Unity's | Faction's | Full Ally's | Def. Ally's |
Ship Hull Size | 1.0 | 0.8 | 0.6 | 0.4 | 0.2 |
Infantry | 1.0 | 0 | 0 | 0 | 0 |
Space Marine | 1.1 | 0 | 0 | 0 | 0 |
Mobile Inf. | 1.5 | 0 | 0 | 0 | 0 |
Armor | 2.0 | 0 | 0 | 0 | 0 |
Battleoid | 3.5 | 0 | 0 | 0 | 0 |
Support | 0.2 | 0 | 0 | 0 | 0 |
Planet Shield | 4.0 | 0 | 0 | 0 | 0 |
Planet Base | 1.0 | 0 | 0 | 0 | 0 |
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