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RELIGION [continued]Religion ProselytizingProselytize vs. Conviction Combat Each turn, every whole population point is checked to see if it tries to Proselytize (i.e., "attack") another population segment's Religion in an effort to convert it to the attacker's Religion. Frequency of Proselytizing A d10 (that's a 10-sided die, folks) is rolled and if the result is less than or equal to that population segment's Religion's Status' current Proselytize Value, it will "attack" the Religion in another population segment. Type of Proselytizing Once it is determined that it will attack another population segment, that proselytizing Population Point rolls a d5. If that d5 roll was a '1,' it conducts "Missionary Proselytizing." If that d5 roll was a ë2,' it conducts "Outreach Proselytizing." If that d5 was a 3-5, it conducts "Local Proselytizing." Missionary Proselytizing reverses the Conviction Strength modifiers (pluses become minuses and vice versa) and searches for different population segments outside of its Solar System first." Outreach Proselytizing ignores the Conviction Strength modifiers and searches for different population segments outside of its Planet first. Local Proselytizing uses the Conviction Strength modifiers and searches for population segments that are closest first. Conviction Strength Modifiers +2 to Proselytize Strength when attacking the same Theocratic Series (except Unique) +1 to Proselytize Strength each when attacking the same Theocratic Dogma or Credo -1 to Proselytize Strength when attacking a different Species -2 to Proselytize Strength when attacking an Ethos with a mutually exclusive Ideal No modifiers when "No Religion" is involved. NEXT IN RELIGION: "Targeting the Population Segment to be Proselytized" | ||||||||||||
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